This hybrid midi instrument/audio effect can either be thought of as a polyphonic midi harmonizer or a keyboard style sampler with continuous live audio input.
Set the audio inputs at the top left of the device and feed it a stream of audio.
Use midi to polyphonically pitch shift that audio and alter it with basic sampling techniques. You get amplitude, pitch, and filter envelopes as well as 2 LFOs that can modulate the filter, amplitude, and pitch and can be set to either sync or free running mode..
Now available in the Delays and Harmonizers pack. http://www.heapsofbleepsaudio.com/p/packs.html
Full Feature List:
-Input Channel Selector (less cpu if mono in)
-Multiple pitch-shift qualities. Can be modulated more quickly on low mode, has less artifacts on high mode.
-Root Note Selector
-Variable pitch bend width
-Latency compensations (midi and audio separate)
-State Variable Filter (Low/High/Band/Notch)
-Bi-polar Filter envelope.
-Bi-Polar Pitch Envelope
2 LFOs that each have:
-Sine/Pulse/Morphing Triangle (saw down-triangle-saw up)
-Free Running or Sync mode
-Can be scaled (-100%-100)
-Separately control the filter, amplitude and pitch modulation with individual polarities.
-Control of phase.
-Control of Pulse width and the shape of the morphing triangle.
Note about latency:
Since this device does live pitch shifting it takes a certain amount of time to analyze the audio before shifting it. The amount of time it takes (the latency) depends on which pitch shifting mode you're using, Lo=512 Med=1024 High=2048 (samples). When you enable latency compensation, to make the harmonized audio in sync with the un-harmonized input audio, live automatically sets the midi latency as well since this is technically a M4L instrument. This will cause the midi to trigger early on playback. This generally isn't noticeable if you're using it as a harmonizer, but if your using it as more of a sampler and midi timing is very important it may be noticeable. Either leave the latency off and deal with the delayed audio output (if you're sampling a long morphing texture over time, a couple ms of delay in the input audio doesn't really matter), or turn the midi latency re-compensation toggle on. The issue with this toggle is that if you're recording live midi in (in a live show for instance) it will double the input MIDI latency. It will however bring it back to the right time when sequencing.
TLDR note about latency:
You have to decide whether perfect sync between dry and wet audio or perfectly accurate midi is important to you. There's a setting to almost get both on playback, but it will double the latency of incoming midi notes in a live situation. Use lower quality pitch-shifting for less noticeable latency all together.
This device has built in info text as well as a well pop up that can be accessed by clicking on the plug logo on the top right corner.
**Requires Live 10**